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Plugins: Plugins can now have side dll's that are statically linked in their own folder (Windows 7 with updates and later)ĭebugging: Improved the FPU window editing when single stepping, allowing you to change the FPU registersĭebugging: Threadview now updates when single stepping and cnanges made there will affect the currently debugged thread (before it didn't)ĭebugging: Added Code Filter. Symbolhandler: When the symbolhandler now waits till it's done, it won't wait for the structures to be parsed anymoreĭLL injection: On DLL injection failure CE tries to fall back on forced injection methods GUI: Some DPI fixes/adjustments here and there GUI: Fixed and restored the DPI Aware option in setting PointerOrPointee window: Fix the debug pointer or pointee window button text when using access instead of writes Structure Dissect: Fixed the popupmenu "change type" so it now affects all selected entries instead of just the first Memory Scan Lua: Scanfiles now also get deleted if the memory scan object is freed before the scan is fully done Memory Scan: Simple values now works with groupscan Memory Scan: Fixed a rare situation that could cause an error Hotkeys: Fixed the attach to foreground hotkey Plugin: Fixed the SDK for C plugins that use the disassembler callback (Just an extensive list of addresses) Download: Cheat Engine 6.8.2ĭisassembler: Several disassembler instructions had a comma too many or too few ,fixed thoseĭisassembler: Fixed the description for ret #ĭisassembler/Debug: Fixed the address that is being edited when a breakpoint hits while editing an instructionĪssembler: Fixed assembling reg*2/4/8+unquotedsymbol Mainly minor improvements and some small bugfixes, but also a new 'ultimap like' feature called Code Filter for which you don't need any special hardware for.